Category:Games

From Knights of the Dinner Table

Several games based on the comic have been published:

  • The boardgame Orcs At The Gates, published in 1998, and an expansion Orcs: The Reckoning in 1999. The base game won the 1999 Origins Award for Best Fantasy or Science Fiction Boardgame.
  • The card game Knights of the Dinner Table: HACK!, published in 2001.
  • Four Lost Worlds gamebooks were published by Flying Buffalo based on the comic's famous "Untouchable Trio +1" (Bob's "Knuckles", Dave's "El Ravager", Sara's "Thorina", and Brian's "Teflon Billy").
  • HackMaster, a real-world realization of the game played in the comic, was published by Kenzer and Company. Based on the first edition of Advanced Dungeons & Dragons (system used under license), it won the Origins Award for Game of the Year 2001.

Fictional games[edit]

Since the comic centers around a community of role-playing gamers, the characters are seen playing many games that are analogues of real-world games (some of which were then published as real-world games). They include:

    • Hackmaster, a fantasy role-playing game like Dungeons & Dragons, but even more baroquely complex. Hackmaster games are typically set in Garweeze Wurld, a reference to Gary Gygax's World of Greyhawk campaign setting. It is the game most often shown being played. Kenzer and Company has published multiple real-world versions of the game, including supplements with names taken from the comic (e.g. the Hacklopedia of Beasts guides to the monsters of Garweeze Wurld).
  • Spacehack, a science-fiction role-playing game like Traveller. One early storyline features the Knights' Spacehack characters traveling through a rift in space to Garweeze Wurld, where they encountered their Hackmaster characters.
  • Scream of Kachooloo, a horror role-playing game closely modeled on Call of Cthulhu.
  • HackNoia, a modern-day espionage role-playing game like TSR's Top Secret.
  • Heroes and Zeroes, a superhero role-playing game like Champions.
      • Cattlepunk, a Western role-playing game like TSR's Boot Hill. Kenzer and Company has published its own Western-themed game named Aces and Eights.
  • Dawg: The RPG, a role-playing game, designed by B.A. Felton, where the characters are dogs of various breeds, similar to Bunnies & Burrows, which featured rabbit characters.
  • Vampyres: Lords of Darkness, a live-action role-playing game like White Wolf's Vampire: The Masquerade.
  • World of Hackcraft, a massively multiplayer on-line role-playing game set in Garweeze Wurld, modeled on World of Warcraft.
  • Spelljacked, a fantasy-themed collectible card game like Magic: The Gathering. Spelljacked is depicted as Hard Eight's failed attempt to cash in on the CCG craze; they were later forced to practically give away their remaining stocks of cards.
    • Fairy Meat, a miniatures game designed by Pete Ashton about cannibalistic fairies. Later published as a real-world game.
  • Risque, a board game of world conquest modeled on Risk.
  • Island of Kataan, a board game of building and trading modeled on The Settlers of Catan. When the Knights play it, most of them are baffled by its complete lack of rules for combat.
  • "TreasonHackers", a RPG that mimics "Paranoia". It only shows up in the animated YouTube videos, and Brain thinks it's a joke due to the high lethality rate.
  • RoadHack, a post-apocalypse highway game of car-to-car combat a la The Road Warrior clearly based on Car Wars.
  • The Great War, an extremely detailed simulation of the First World War, costing several hundred dollars. A number of Muncie gamers formed the "Guns of August Society" to purchase and play it; over the years, all except Weird Pete and Brian have dropped out, and those two have been playing the game, at the rate of one turn per weekend, for fifteen years. A reference to the "monster games" of wargaming's past, such as SPI's War in Europe.
  • Virulence: The Game of Biological Warfare, a boardgame with both cooperative and competitive elements, centered around keeping a patient alive as it is attacked by various diseases while engineering diseases to attack other teams' patients. Reminiscent of the cooperative board game Pandemic.

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